v0.0.3 — Kerbalism removed · 2026-06-17
Headline: Kerbalism (and its config & lab-experiment add-ons) has been removed from the modpack. You must re-install the modpack to join.
- Update required: the server now enforces the exact v0.0.3 mod set. Re-import the v0.0.3 CKAN, update the WTK plugin, and re-run the install — outdated installs are turned away at join with a mod-validation message.
- Removed: Kerbalism, its default config, and the expanded lab experiments — along with the 29 parts and 34 resources they added.
- 124 mods — 88 required, 30 recommended, 6 optional — with 1508 allowed parts and 186 resources, all matched to the live server.
- WTK plugin is now required: it is enforced as a mandatory plugin, so everyone runs the same modpack-version check.
v0.0.2 — Modpack update · 2026-06-16
Headline: Updated modpack — new mods, a re-reviewed required/optional split, and stricter matching. You must re-install the modpack to join.
- Update required: the server now enforces the exact v0.0.2 mod set. Re-import the v0.0.2 CKAN (and update the WTK plugin) and re-run the install — outdated installs are turned away at join with a mod-validation message.
- 127 mods — 90 required, 30 recommended, 7 optional — with 1541 allowed parts and 220 resources, all matched to the live server.
- Added: MechJeb2, StationPartsExpansionRedux, Kerbalism (+ default config & expanded lab experiments), Deferred, EditorExtensionsRedux, ModularComputerPackageRevived, Community Parts Titles extras, and VABOrganizer (Munk fork).
- Removed: PersistentRotationUpgraded and the old VABOrganizer (SheepDog fork).
- Re-reviewed classifications: gameplay mods (e.g. Kerbalism, MechJeb) are now required; UI/visual/audio utilities (alarm clock, camera tools, chatter, planet shine, etc.) are recommended or optional, so you only need what affects shared gameplay.
- Mods page: the Parts and Resources tabs now list the full set the server enforces, grouped by category.
v0.0.1 — Fresh start · 2026-06-13
Headline: Brand-new modpack baseline, rebuilt from a clean install with a new release pipeline.
- Fresh modpack: 118 mods — 71 required, 26 recommended, 21 optional — plus 1370 allowed parts and 186 resources, all matched to the live server.
- Re-import the CKAN file and re-run the install — versions are pinned to a minimum so everyone runs the same parts.
- New build pipeline produces the server's mod-control file directly from the in-game export, so the parts and plugins the site lists are exactly what the server enforces.